A fun game of logic, Flipper develops students' logic and spatial awareness, encouraging them to think several steps ahead, and has many layers of difficulty to allow for new challenges to be set.
Flipper's objective is to turn the grid of white tiles into a grid of black tiles by flipping over tiles in a set configuration. Using the arrow keys to move a marker, the user selects which tiles to flip over to the next colour. Sounds easy? Try it yourself!
Features
Choice of grid size from 3 by 3 to 7 by 7 and all rectangular configurations in between.
Choice of from 2 to 4 "colours" for the tiles to cycle through as they are flipped.
Choice of flipped tiles in the configured shape of a plus sign or a multiplication sign.
Number of moves are recorded, allowing target setting for the most optimal solutions.
Full teacher notes include suggested uses in lessons.